Living in Madrid, public transport is the norm. On my daily travels, I would pass this station, fascinated by the richness in texture and forms. I decided to do my own rendition of the place, and after approximately two months worth of work, I finally present it to you.

I modelled it out in Maya; textured it using real photographs taken on the scene and off of CGTextures (highly recommended site, which I will visit again and again from now on); rendered in Mental Ray (custom lighting setup, no FG o GI); and composited in Photshop.

It has been an interesting step in my learning phase, as I have learnt a lot of Photoshop with this piece, and have learnt that I wasted a lot of time, that could have been better invested in other parts of the process.


Villaverde Alto

  • Maya
  • Mental Ray
  • Photoshop

Personal Project


April, 2009

Final Artwork

it's easy to feel the charm of existence in this spot.

Salient Powered

Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, they live.